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Migrate public headers to #pragma once
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@ -1,5 +1,4 @@
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#ifndef __E_VERTEX_ATTRIBUTES_H_INCLUDED__
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#define __E_VERTEX_ATTRIBUTES_H_INCLUDED__
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#pragma once
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namespace irr
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{
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@ -34,5 +33,3 @@ const char* const sBuiltInVertexAttributeNames[] =
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} // end namespace video
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} // end namespace irr
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#endif //__E_VERTEX_ATTRIBUTES_H_INCLUDED__
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