diff --git a/include/EMeshWriterEnums.h b/include/EMeshWriterEnums.h index f3e2649f..fc489cfa 100644 --- a/include/EMeshWriterEnums.h +++ b/include/EMeshWriterEnums.h @@ -30,9 +30,6 @@ namespace scene //! OBJ mesh writer for .obj files EMWT_OBJ = MAKE_IRR_ID('o','b','j',0), - //! PLY mesh writer for .ply files - EMWT_PLY = MAKE_IRR_ID('p','l','y',0), - //! B3D mesh writer, for static .b3d files EMWT_B3D = MAKE_IRR_ID('b', '3', 'd', 0) }; diff --git a/include/ISceneManager.h b/include/ISceneManager.h index f9f3238b..39a3f36f 100644 --- a/include/ISceneManager.h +++ b/include/ISceneManager.h @@ -231,16 +231,6 @@ namespace scene * loader. * * - * Stanford Triangle (.ply) - * Invented by Stanford University and known as the native - * format of the infamous "Stanford Bunny" model, this is a - * popular static mesh format used by 3D scanning hardware - * and software. This loader supports extremely large models - * in both ASCII and binary format, but only has rudimentary - * material support in the form of vertex colors and texture - * coordinates. - * - * * Stereolithography (.stl) * The STL format is used for rapid prototyping and * computer-aided manufacturing, thus has no support for