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https://github.com/minetest/irrlicht.git
synced 2024-11-06 02:10:42 +01:00
Compile fixed for OSX.
Thanks @Maksym Hamarnyk for sending those. Note: More patches are needed and I can only apply, not test, this. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6123 dfc29bdd-3216-0410-991c-e03cc46cb475
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@ -176,13 +176,13 @@ namespace irr
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}
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}
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//! Returns the current position of the mouse cursor.
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//! Returns the current position of the mouse cursor.
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virtual const core::position2d<s32>& getPosition()
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virtual const core::position2d<s32>& getPosition(bool updateCursor) _IRR_OVERRIDE_
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{
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{
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return CursorPos;
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return CursorPos;
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}
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}
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//! Returns the current position of the mouse cursor.
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//! Returns the current position of the mouse cursor.
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virtual core::position2d<f32> getRelativePosition()
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virtual core::position2d<f32> getRelativePosition(bool updateCursor) _IRR_OVERRIDE_
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{
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{
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if (!UseReferenceRect)
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if (!UseReferenceRect)
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{
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{
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@ -1222,7 +1222,7 @@ void CIrrDeviceMacOSX::storeMouseLocation()
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x = (int)point.x;
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x = (int)point.x;
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y = (int)point.y;
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y = (int)point.y;
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const core::position2di& curr = ((CCursorControl *)CursorControl)->getPosition();
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const core::position2di& curr = ((CCursorControl *)CursorControl)->getPosition(true);
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if (curr.X != x || curr.Y != y)
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if (curr.X != x || curr.Y != y)
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{
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{
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// In fullscreen mode, events are not sent regularly so rely on polling
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// In fullscreen mode, events are not sent regularly so rely on polling
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@ -1262,7 +1262,7 @@ void CIrrDeviceMacOSX::setMouseLocation(int x,int y)
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c.y = p.y;
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c.y = p.y;
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#ifdef __MAC_10_6
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#ifdef __MAC_10_6
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CGEventRef ev = CGEventCreateMouseEvent(0, kCGEventMouseMoved, c, 0);
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CGEventRef ev = CGEventCreateMouseEvent(NULL, kCGEventMouseMoved, c, static_cast<CGMouseButton>(kCGEventMouseMoved));
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CGEventPost(kCGHIDEventTap, ev);
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CGEventPost(kCGHIDEventTap, ev);
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CFRelease(ev);
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CFRelease(ev);
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#else
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#else
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@ -52,7 +52,7 @@ namespace video
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const SExposedVideoData& getContext() const;
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const SExposedVideoData& getContext() const;
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//! Change render context, disable old and activate new defined by videoData
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//! Change render context, disable old and activate new defined by videoData
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bool activateContext(const SExposedVideoData& videoData);
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bool activateContext(const SExposedVideoData& videoData, bool restorePrimaryOnZero) _IRR_OVERRIDE_;
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// Swap buffers.
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// Swap buffers.
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bool swapBuffers();
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bool swapBuffers();
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@ -51,12 +51,12 @@ bool CNSOGLManager::generateSurface()
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NSOpenGLPFANoRecovery,
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NSOpenGLPFANoRecovery,
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NSOpenGLPFAAccelerated,
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NSOpenGLPFAAccelerated,
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NSOpenGLPFADoubleBuffer,
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NSOpenGLPFADoubleBuffer,
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NSOpenGLPFADepthSize, depthSize,
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NSOpenGLPFADepthSize, static_cast<NSOpenGLPixelFormatAttribute>(depthSize),
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NSOpenGLPFAColorSize, Params.Bits,
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NSOpenGLPFAColorSize, Params.Bits,
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NSOpenGLPFAAlphaSize, alphaSize,
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NSOpenGLPFAAlphaSize, static_cast<NSOpenGLPixelFormatAttribute>(alphaSize),
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NSOpenGLPFASampleBuffers, 1,
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NSOpenGLPFASampleBuffers, 1,
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NSOpenGLPFASamples, Params.AntiAlias,
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NSOpenGLPFASamples, Params.AntiAlias,
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NSOpenGLPFAStencilSize, Params.Stencilbuffer ? 1 : 0,
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NSOpenGLPFAStencilSize, static_cast<NSOpenGLPixelFormatAttribute>(Params.Stencilbuffer ? 1 : 0),
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//NSOpenGLPFAFullScreen,
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//NSOpenGLPFAFullScreen,
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0
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0
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};
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};
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@ -188,8 +188,9 @@ const SExposedVideoData& CNSOGLManager::getContext() const
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return CurrentContext;
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return CurrentContext;
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}
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}
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bool CNSOGLManager::activateContext(const SExposedVideoData& videoData)
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bool CNSOGLManager::activateContext(const SExposedVideoData& videoData, bool restorePrimaryOnZero)
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{
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{
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//TODO: handle restorePrimaryOnZero
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if (videoData.OpenGLOSX.Context)
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if (videoData.OpenGLOSX.Context)
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{
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{
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if ((NSOpenGLContext*)videoData.OpenGLOSX.Context != [NSOpenGLContext currentContext])
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if ((NSOpenGLContext*)videoData.OpenGLOSX.Context != [NSOpenGLContext currentContext])
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