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Always use system OpenGL extension headers
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@ -18,9 +18,8 @@
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#include <GL/gl.h>
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#include <GL/glx.h>
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#if defined(_IRR_OPENGL_USE_EXTPOINTER_)
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#include "glext.h"
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#undef GLX_ARB_get_proc_address // avoid problems with local glxext.h
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#include "glxext.h"
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#include <GL/glext.h>
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#include <GL/glxext.h>
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#endif
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namespace irr
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