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Always use system OpenGL extension headers
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@ -29,7 +29,7 @@
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#include <EGL/eglplatform.h>
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typedef char GLchar;
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#if defined(_IRR_OGLES2_USE_EXTPOINTER_)
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#include "gles2-ext.h"
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#include <GLES2/gl2ext.h>
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#endif
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#endif
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