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29
examples/LoadTexture/main.cpp
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29
examples/LoadTexture/main.cpp
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#include <irrlicht.h>
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#include <iostream>
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using namespace irr;
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int main(int argc, char *argv[])
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{
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if (argc < 2)
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return 1;
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SIrrlichtCreationParameters p;
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p.DriverType = video::EDT_NULL;
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p.WindowSize = core::dimension2du(640, 480);
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p.LoggingLevel = ELL_DEBUG;
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auto *device = createDeviceEx(p);
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if (!device)
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return 1;
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auto *driver = device->getVideoDriver();
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while (__AFL_LOOP(10000)) {
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auto *tex = driver->getTexture(argv[1]);
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if (tex)
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driver->removeTexture(tex);
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}
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device->drop();
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return 0;
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}
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