Delete a broken method

implementation commented out, lol?
This commit is contained in:
sfan5
2024-02-19 21:08:29 +01:00
parent 2bb2d3fe01
commit 4e9d0db4be
3 changed files with 0 additions and 39 deletions

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@ -120,11 +120,6 @@ namespace scene
\param numIndices Number of indices in array. */
virtual void append(const void* const vertices, u32 numVertices, const u16* const indices, u32 numIndices) = 0;
//! Append the meshbuffer to the current buffer
/** Only works for compatible vertex types
\param other Buffer to append to this one. */
virtual void append(const IMeshBuffer* const other) = 0;
//! get the current hardware mapping hint
virtual E_HARDWARE_MAPPING getHardwareMappingHint_Vertex() const = 0;