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Delete a broken method
implementation commented out, lol?
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@ -330,9 +330,6 @@ struct SSkinMeshBuffer : public IMeshBuffer
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//! append the vertices and indices to the current buffer
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void append(const void* const vertices, u32 numVertices, const u16* const indices, u32 numIndices) override {}
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//! append the meshbuffer to the current buffer
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void append(const IMeshBuffer* const other) override {}
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//! get the current hardware mapping hint for vertex buffers
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E_HARDWARE_MAPPING getHardwareMappingHint_Vertex() const override
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{
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