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Avoid newly introduced reorder warnings in ISceneNode
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6433 dfc29bdd-3216-0410-991c-e03cc46cb475
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@ -50,7 +50,7 @@ namespace scene
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const core::vector3df& scale = core::vector3df(1.0f, 1.0f, 1.0f))
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const core::vector3df& scale = core::vector3df(1.0f, 1.0f, 1.0f))
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: RelativeTranslation(position), RelativeRotation(rotation), RelativeScale(scale),
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: RelativeTranslation(position), RelativeRotation(rotation), RelativeScale(scale),
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Parent(0), SceneManager(mgr), TriangleSelector(0), ID(id),
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Parent(0), SceneManager(mgr), TriangleSelector(0), ID(id),
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AutomaticCullingState(EAC_BOX), UpdateAbsolutePosBehavior(ESNUA_TRANSFORM_MATRIX),
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UpdateAbsolutePosBehavior(ESNUA_TRANSFORM_MATRIX), AutomaticCullingState(EAC_BOX),
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DebugDataVisible(EDS_OFF),
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DebugDataVisible(EDS_OFF),
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IsVisible(true), IsDebugObject(false)
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IsVisible(true), IsDebugObject(false)
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{
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{
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@ -769,7 +769,7 @@ namespace scene
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scene::AutomaticCullingNames);
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scene::AutomaticCullingNames);
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if (tmpState != -1)
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if (tmpState != -1)
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AutomaticCullingState = (u32)tmpState;
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AutomaticCullingState = (u32)tmpState;
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else
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else
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AutomaticCullingState = in->getAttributeAsInt("AutomaticCulling");
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AutomaticCullingState = in->getAttributeAsInt("AutomaticCulling");
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}
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}
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