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Remove unused attribute saving and loading (#86)
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@ -618,12 +618,6 @@ public:
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\return True if loading succeeded, else false. */
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virtual bool loadGUI(io::IReadFile* file, IGUIElement* parent=0) = 0;
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//! Writes attributes of the gui environment
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virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options=0) const =0;
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//! Reads attributes of the gui environment
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virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options=0)=0;
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//! Find the next element which would be selected when pressing the tab-key
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/** If you set the focus for the result you can manually force focus-changes like they
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would happen otherwise by the tab-keys.
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