Remove unused attribute saving and loading (#86)

This commit is contained in:
ROllerozxa
2021-12-29 23:00:56 +01:00
committed by GitHub
parent dd09fdcb4e
commit 52e03a8485
72 changed files with 21 additions and 6512 deletions

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@ -617,13 +617,6 @@ namespace video
//! Swap the material renderers used for certain id's
virtual void swapMaterialRenderers(u32 idx1, u32 idx2, bool swapNames) _IRR_OVERRIDE_;
//! Creates material attributes list from a material, usable for serialization and more.
virtual io::IAttributes* createAttributesFromMaterial(const video::SMaterial& material,
io::SAttributeReadWriteOptions* options=0) _IRR_OVERRIDE_;
//! Fills an SMaterial structure from attributes.
virtual void fillMaterialStructureFromAttributes(video::SMaterial& outMaterial, io::IAttributes* attributes) _IRR_OVERRIDE_;
//! looks if the image is already loaded
virtual video::ITexture* findTexture(const io::path& filename) _IRR_OVERRIDE_;