Migrate OpenGL cache and texture handler to GL pointers

this makes the OpenGL 3 driver free of GL symbol references!
This commit is contained in:
sfan5
2024-01-16 20:17:33 +01:00
parent 7241a49566
commit 52e4d72ae2
4 changed files with 59 additions and 73 deletions

View File

@ -200,7 +200,6 @@ if(ENABLE_OPENGL3)
if (NOT USE_SDL2)
message(FATAL_ERROR "OpenGL 3 driver requires SDL2")
endif()
set(OPENGL_DIRECT_LINK TRUE) # TODO
set(USE_SDLGL ON)
set(USE_SDLGL3 ON)
endif()