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Invert this to maintain sanity
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@ -135,7 +135,7 @@ bool grabQuaternionf(json data, std::string key, irr::core::quaternion& refQuat)
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}
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}
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// Returns if errored.
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// Returns success.
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bool parseNode(json data, SMeshBuffer* meshBuffer) {
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bool parseNode(json data, SMeshBuffer* meshBuffer) {
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auto position = irr::core::vector3df{0,0,0};
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auto position = irr::core::vector3df{0,0,0};
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@ -143,18 +143,18 @@ bool parseNode(json data, SMeshBuffer* meshBuffer) {
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auto rotation = irr::core::quaternion{0,0,0,1};
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auto rotation = irr::core::quaternion{0,0,0,1};
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if (grabVec3f(data, "position", position)) {
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if (grabVec3f(data, "position", position)) {
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return true;
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return false;
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}
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}
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if (grabVec3f(data, "scale", scale)) {
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if (grabVec3f(data, "scale", scale)) {
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return true;
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return false;
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}
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}
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if (grabQuaternionf(data, "rotation", rotation)) {
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if (grabQuaternionf(data, "rotation", rotation)) {
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return true;
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return false;
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}
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}
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return false;
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return true;
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}
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}
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/**
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/**
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