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Replace _IRR_OVERRIDE_ macro with override keyword
The commit also establishes a precedent of leaving off the `virtual` keyword in overrides. Although not strictly necessary, I believe this is good for readability because it makes it clear it is an override and not a pure virtual function, and it helps keep line lengths shorter. We should move towards eliminating the macro altogether, but the definition has been left in with a note on deprecation so that in-progress work will not suffer merge conflicts.
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@ -27,42 +27,42 @@ public:
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setBool(value);
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}
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virtual s32 getInt() const _IRR_OVERRIDE_
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s32 getInt() const override
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{
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return BoolValue ? 1 : 0;
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}
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virtual f32 getFloat() const _IRR_OVERRIDE_
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f32 getFloat() const override
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{
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return BoolValue ? 1.0f : 0.0f;
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}
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virtual bool getBool() const _IRR_OVERRIDE_
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bool getBool() const override
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{
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return BoolValue;
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}
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virtual void setInt(s32 intValue) _IRR_OVERRIDE_
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void setInt(s32 intValue) override
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{
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BoolValue = (intValue != 0);
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}
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virtual void setFloat(f32 floatValue) _IRR_OVERRIDE_
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void setFloat(f32 floatValue) override
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{
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BoolValue = (floatValue != 0);
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}
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virtual void setBool(bool boolValue) _IRR_OVERRIDE_
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void setBool(bool boolValue) override
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{
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BoolValue = boolValue;
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}
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virtual E_ATTRIBUTE_TYPE getType() const _IRR_OVERRIDE_
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E_ATTRIBUTE_TYPE getType() const override
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{
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return EAT_BOOL;
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}
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virtual const wchar_t* getTypeString() const _IRR_OVERRIDE_
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const wchar_t* getTypeString() const override
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{
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return L"bool";
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}
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@ -81,32 +81,32 @@ public:
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setInt(value);
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}
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virtual s32 getInt() const _IRR_OVERRIDE_
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s32 getInt() const override
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{
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return Value;
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}
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virtual f32 getFloat() const _IRR_OVERRIDE_
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f32 getFloat() const override
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{
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return (f32)Value;
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}
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virtual void setInt(s32 intValue) _IRR_OVERRIDE_
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void setInt(s32 intValue) override
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{
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Value = intValue;
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}
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virtual void setFloat(f32 floatValue) _IRR_OVERRIDE_
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void setFloat(f32 floatValue) override
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{
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Value = (s32)floatValue;
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};
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virtual E_ATTRIBUTE_TYPE getType() const _IRR_OVERRIDE_
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E_ATTRIBUTE_TYPE getType() const override
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{
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return EAT_INT;
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}
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virtual const wchar_t* getTypeString() const _IRR_OVERRIDE_
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const wchar_t* getTypeString() const override
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{
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return L"int";
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}
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@ -125,32 +125,32 @@ public:
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setFloat(value);
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}
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virtual s32 getInt() const _IRR_OVERRIDE_
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s32 getInt() const override
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{
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return (s32)Value;
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}
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virtual f32 getFloat() const _IRR_OVERRIDE_
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f32 getFloat() const override
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{
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return Value;
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}
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virtual void setInt(s32 intValue) _IRR_OVERRIDE_
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void setInt(s32 intValue) override
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{
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Value = (f32)intValue;
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}
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virtual void setFloat(f32 floatValue) _IRR_OVERRIDE_
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void setFloat(f32 floatValue) override
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{
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Value = floatValue;
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}
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virtual E_ATTRIBUTE_TYPE getType() const _IRR_OVERRIDE_
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E_ATTRIBUTE_TYPE getType() const override
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{
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return EAT_FLOAT;
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}
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virtual const wchar_t* getTypeString() const _IRR_OVERRIDE_
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const wchar_t* getTypeString() const override
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{
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return L"float";
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}
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