Replace _IRR_OVERRIDE_ macro with override keyword

The commit also establishes a precedent of leaving off the `virtual`
keyword in overrides. Although not strictly necessary, I believe this is
good for readability because it makes it clear it is an override and not
a pure virtual function, and it helps keep line lengths shorter. We
should move towards eliminating the macro altogether, but the definition
has been left in with a note on deprecation so that in-progress work
will not suffer merge conflicts.
This commit is contained in:
JosiahWI
2022-10-09 13:57:28 -05:00
committed by sfan5
parent f3a1f9f656
commit 59fc4401f1
87 changed files with 1471 additions and 1474 deletions

View File

@ -30,49 +30,49 @@ namespace gui
s32 id, core::rect<s32> rectangle);
//! Returns amount of items in box
virtual u32 getItemCount() const _IRR_OVERRIDE_;
u32 getItemCount() const override;
//! returns string of an item. the idx may be a value from 0 to itemCount-1
virtual const wchar_t* getItem(u32 idx) const _IRR_OVERRIDE_;
const wchar_t* getItem(u32 idx) const override;
//! Returns item data of an item. the idx may be a value from 0 to itemCount-1
virtual u32 getItemData(u32 idx) const _IRR_OVERRIDE_;
u32 getItemData(u32 idx) const override;
//! Returns index based on item data
virtual s32 getIndexForItemData( u32 data ) const _IRR_OVERRIDE_;
s32 getIndexForItemData( u32 data ) const override;
//! adds an item and returns the index of it
virtual u32 addItem(const wchar_t* text, u32 data) _IRR_OVERRIDE_;
u32 addItem(const wchar_t* text, u32 data) override;
//! Removes an item from the combo box.
virtual void removeItem(u32 id) _IRR_OVERRIDE_;
void removeItem(u32 id) override;
//! deletes all items in the combo box
virtual void clear() _IRR_OVERRIDE_;
void clear() override;
//! returns the text of the currently selected item
virtual const wchar_t* getText() const _IRR_OVERRIDE_;
const wchar_t* getText() const override;
//! returns id of selected item. returns -1 if no item is selected.
virtual s32 getSelected() const _IRR_OVERRIDE_;
s32 getSelected() const override;
//! sets the selected item. Set this to -1 if no item should be selected
virtual void setSelected(s32 idx) _IRR_OVERRIDE_;
void setSelected(s32 idx) override;
//! sets the text alignment of the text part
virtual void setTextAlignment(EGUI_ALIGNMENT horizontal, EGUI_ALIGNMENT vertical) _IRR_OVERRIDE_;
void setTextAlignment(EGUI_ALIGNMENT horizontal, EGUI_ALIGNMENT vertical) override;
//! Set the maximal number of rows for the selection listbox
virtual void setMaxSelectionRows(u32 max) _IRR_OVERRIDE_;
void setMaxSelectionRows(u32 max) override;
//! Get the maximal number of rows for the selection listbox
virtual u32 getMaxSelectionRows() const _IRR_OVERRIDE_;
u32 getMaxSelectionRows() const override;
//! called if an event happened.
virtual bool OnEvent(const SEvent& event) _IRR_OVERRIDE_;
bool OnEvent(const SEvent& event) override;
//! draws the element and its children
virtual void draw() _IRR_OVERRIDE_;
void draw() override;
private: