Replace _IRR_OVERRIDE_ macro with override keyword

The commit also establishes a precedent of leaving off the `virtual`
keyword in overrides. Although not strictly necessary, I believe this is
good for readability because it makes it clear it is an override and not
a pure virtual function, and it helps keep line lengths shorter. We
should move towards eliminating the macro altogether, but the definition
has been left in with a note on deprecation so that in-progress work
will not suffer merge conflicts.
This commit is contained in:
JosiahWI
2022-10-09 13:57:28 -05:00
committed by sfan5
parent f3a1f9f656
commit 59fc4401f1
87 changed files with 1471 additions and 1474 deletions

View File

@ -32,22 +32,22 @@ namespace gui
virtual ~CGUIFileOpenDialog();
//! returns the filename of the selected file. Returns NULL, if no file was selected.
virtual const wchar_t* getFileName() const _IRR_OVERRIDE_;
const wchar_t* getFileName() const override;
//! Returns the filename of the selected file. Is empty if no file was selected.
virtual const io::path& getFileNameP() const _IRR_OVERRIDE_;
const io::path& getFileNameP() const override;
//! Returns the directory of the selected file. Returns NULL, if no directory was selected.
virtual const io::path& getDirectoryName() const _IRR_OVERRIDE_;
const io::path& getDirectoryName() const override;
//! Returns the directory of the selected file converted to wide characters. Returns NULL if no directory was selected.
virtual const wchar_t* getDirectoryNameW() const _IRR_OVERRIDE_;
const wchar_t* getDirectoryNameW() const override;
//! called if an event happened.
virtual bool OnEvent(const SEvent& event) _IRR_OVERRIDE_;
bool OnEvent(const SEvent& event) override;
//! draws the element and its children
virtual void draw() _IRR_OVERRIDE_;
void draw() override;
protected: