Replace _IRR_OVERRIDE_ macro with override keyword

The commit also establishes a precedent of leaving off the `virtual`
keyword in overrides. Although not strictly necessary, I believe this is
good for readability because it makes it clear it is an override and not
a pure virtual function, and it helps keep line lengths shorter. We
should move towards eliminating the macro altogether, but the definition
has been left in with a note on deprecation so that in-progress work
will not suffer merge conflicts.
This commit is contained in:
JosiahWI
2022-10-09 13:57:28 -05:00
committed by sfan5
parent f3a1f9f656
commit 59fc4401f1
87 changed files with 1471 additions and 1474 deletions

View File

@ -38,16 +38,16 @@ public:
//! \param clip: Optional pointer to a rectangle against which the text will be clipped.
//! If the pointer is null, no clipping will be done.
virtual void draw( s32 index, const core::position2d<s32>& destPos,
const core::rect<s32>* clip = 0 ) _IRR_OVERRIDE_;
const core::rect<s32>* clip = 0 ) override;
//! Returns the count of Images in the list.
//! \return Returns the count of Images in the list.
virtual s32 getImageCount() const _IRR_OVERRIDE_
s32 getImageCount() const override
{ return ImageCount; }
//! Returns the size of the images in the list.
//! \return Returns the size of the images in the list.
virtual core::dimension2d<s32> getImageSize() const _IRR_OVERRIDE_
core::dimension2d<s32> getImageSize() const override
{ return ImageSize; }
private: