Replace _IRR_OVERRIDE_ macro with override keyword

The commit also establishes a precedent of leaving off the `virtual`
keyword in overrides. Although not strictly necessary, I believe this is
good for readability because it makes it clear it is an override and not
a pure virtual function, and it helps keep line lengths shorter. We
should move towards eliminating the macro altogether, but the definition
has been left in with a note on deprecation so that in-progress work
will not suffer merge conflicts.
This commit is contained in:
JosiahWI
2022-10-09 13:57:28 -05:00
committed by sfan5
parent f3a1f9f656
commit 59fc4401f1
87 changed files with 1471 additions and 1474 deletions

View File

@ -31,34 +31,34 @@ namespace video
~CNSOGLManager();
// Initialize
bool initialize(const SIrrlichtCreationParameters& params, const SExposedVideoData& data) _IRR_OVERRIDE_;
bool initialize(const SIrrlichtCreationParameters& params, const SExposedVideoData& data) override;
// Terminate
void terminate() _IRR_OVERRIDE_;
void terminate() override;
// Create surface.
bool generateSurface() _IRR_OVERRIDE_;
bool generateSurface() override;
// Destroy surface.
void destroySurface() _IRR_OVERRIDE_;
void destroySurface() override;
// Create context.
bool generateContext() _IRR_OVERRIDE_;
bool generateContext() override;
// Destroy EGL context.
void destroyContext() _IRR_OVERRIDE_;
void destroyContext() override;
//! Get current context
const SExposedVideoData& getContext() const;
//! Change render context, disable old and activate new defined by videoData
bool activateContext(const SExposedVideoData& videoData, bool restorePrimaryOnZero) _IRR_OVERRIDE_;
bool activateContext(const SExposedVideoData& videoData, bool restorePrimaryOnZero) override;
// Get procedure address.
virtual void* getProcAddress(const std::string &procName) _IRR_OVERRIDE_;
void* getProcAddress(const std::string &procName) override;
// Swap buffers.
bool swapBuffers() _IRR_OVERRIDE_;
bool swapBuffers() override;
private:
SIrrlichtCreationParameters Params;