Replace _IRR_OVERRIDE_ macro with override keyword

The commit also establishes a precedent of leaving off the `virtual`
keyword in overrides. Although not strictly necessary, I believe this is
good for readability because it makes it clear it is an override and not
a pure virtual function, and it helps keep line lengths shorter. We
should move towards eliminating the macro altogether, but the definition
has been left in with a note on deprecation so that in-progress work
will not suffer merge conflicts.
This commit is contained in:
JosiahWI
2022-10-09 13:57:28 -05:00
committed by sfan5
parent f3a1f9f656
commit 59fc4401f1
87 changed files with 1471 additions and 1474 deletions

View File

@ -234,7 +234,7 @@ public:
Images[i]->drop();
}
virtual void* lock(E_TEXTURE_LOCK_MODE mode = ETLM_READ_WRITE, u32 mipmapLevel=0, u32 layer = 0, E_TEXTURE_LOCK_FLAGS lockFlags = ETLF_FLIP_Y_UP_RTT) _IRR_OVERRIDE_
void* lock(E_TEXTURE_LOCK_MODE mode = ETLM_READ_WRITE, u32 mipmapLevel=0, u32 layer = 0, E_TEXTURE_LOCK_FLAGS lockFlags = ETLF_FLIP_Y_UP_RTT) override
{
if (LockImage)
return getLockImageData(MipLevelStored);
@ -376,7 +376,7 @@ public:
return (LockImage) ? getLockImageData(MipLevelStored) : 0;
}
virtual void unlock() _IRR_OVERRIDE_
void unlock() override
{
if (!LockImage)
return;
@ -398,7 +398,7 @@ public:
LockLayer = 0;
}
virtual void regenerateMipMapLevels(void* data = 0, u32 layer = 0) _IRR_OVERRIDE_
void regenerateMipMapLevels(void* data = 0, u32 layer = 0) override
{
if (!HasMipMaps || LegacyAutoGenerateMipMaps || (Size.Width <= 1 && Size.Height <= 1))
return;