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Drop unused dependency on FileSystem in mesh loaders
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@ -7,7 +7,6 @@
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#include <map>
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#include "IMeshLoader.h"
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#include "IFileSystem.h"
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#include "ISceneManager.h"
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#include "irrString.h"
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#include "SMeshBuffer.h"
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@ -23,7 +22,7 @@ class COBJMeshFileLoader : public IMeshLoader
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public:
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//! Constructor
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COBJMeshFileLoader(scene::ISceneManager* smgr, io::IFileSystem* fs);
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COBJMeshFileLoader(scene::ISceneManager* smgr);
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//! destructor
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virtual ~COBJMeshFileLoader();
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@ -104,7 +103,6 @@ private:
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void cleanUp();
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scene::ISceneManager* SceneManager;
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io::IFileSystem* FileSystem;
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core::array<SObjMtl*> Materials;
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};
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