Drop unused dependency on FileSystem in mesh loaders

This commit is contained in:
numzero
2023-03-13 22:28:09 +03:00
committed by sfan5
parent 25a7074c9a
commit 5a1565072a
5 changed files with 7 additions and 17 deletions

View File

@ -10,7 +10,6 @@
#include "coreutil.h"
#include "ISceneManager.h"
#include "IVideoDriver.h"
#include "IFileSystem.h"
#include "IReadFile.h"
#ifdef _DEBUG
@ -24,7 +23,7 @@ namespace scene
{
//! Constructor
CXMeshFileLoader::CXMeshFileLoader(scene::ISceneManager* smgr, io::IFileSystem* fs)
CXMeshFileLoader::CXMeshFileLoader(scene::ISceneManager* smgr)
: AnimatedMesh(0), Buffer(0), P(0), End(0), BinaryNumCount(0), Line(0),
CurFrame(0), MajorVersion(0), MinorVersion(0), BinaryFormat(false), FloatSize(0)
{