Drop unused dependency on FileSystem in mesh loaders

This commit is contained in:
numzero
2023-03-13 22:28:09 +03:00
committed by sfan5
parent 25a7074c9a
commit 5a1565072a
5 changed files with 7 additions and 17 deletions

View File

@ -14,7 +14,6 @@ namespace irr
{
namespace io
{
class IFileSystem;
class IReadFile;
} // end namespace io
namespace scene
@ -27,7 +26,7 @@ class CXMeshFileLoader : public IMeshLoader
public:
//! Constructor
CXMeshFileLoader(scene::ISceneManager* smgr, io::IFileSystem* fs);
CXMeshFileLoader(scene::ISceneManager* smgr);
//! returns true if the file maybe is able to be loaded by this class
//! based on the file extension (e.g. ".cob")