Fixes that Windows+SDL builds use the Windows Irrlicht device instead of the SDL Irrlicht device.
This commit is contained in:
Gregor Parzefall
2023-10-04 23:29:59 +02:00
committed by GitHub
parent 9954667c45
commit 5b2f1927d0
11 changed files with 34 additions and 42 deletions

View File

@ -4,6 +4,8 @@
#include "CWGLManager.h"
#ifdef _IRR_COMPILE_WITH_WGL_MANAGER_
#include "os.h"
#include <GL/gl.h>
@ -505,3 +507,5 @@ bool CWGLManager::swapBuffers()
}
}
#endif