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Add blinkMode parameter to IGUIEnvironment::addModalScreen, so blinking can be suppressed
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6212 dfc29bdd-3216-0410-991c-e03cc46cb475
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@ -18,6 +18,7 @@ namespace gui
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//! constructor
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CGUIModalScreen::CGUIModalScreen(IGUIEnvironment* environment, IGUIElement* parent, s32 id)
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: IGUIElement(EGUIET_MODAL_SCREEN, environment, parent, id, core::recti(0, 0, parent->getAbsolutePosition().getWidth(), parent->getAbsolutePosition().getHeight()) ),
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BlinkMode(3),
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MouseDownTime(0)
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{
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#ifdef _DEBUG
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@ -90,7 +91,8 @@ bool CGUIModalScreen::OnEvent(const SEvent& event)
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{
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Environment->removeFocus(0); // can't setFocus otherwise at it still has focus here
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Environment->setFocus(event.GUIEvent.Element);
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MouseDownTime = os::Timer::getTime();
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if ( BlinkMode&1 )
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MouseDownTime = os::Timer::getTime();
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return true;
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}
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if ( !canTakeFocus(event.GUIEvent.Caller))
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@ -112,7 +114,7 @@ bool CGUIModalScreen::OnEvent(const SEvent& event)
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else
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Environment->setFocus(this);
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}
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else
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else if ( BlinkMode&1 )
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{
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MouseDownTime = os::Timer::getTime();
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}
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@ -130,7 +132,7 @@ bool CGUIModalScreen::OnEvent(const SEvent& event)
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}
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break;
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case EET_MOUSE_INPUT_EVENT:
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if (event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN)
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if (event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN && (BlinkMode & 2))
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{
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MouseDownTime = os::Timer::getTime();
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}
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@ -153,7 +155,7 @@ void CGUIModalScreen::draw()
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return;
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u32 now = os::Timer::getTime();
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if (now - MouseDownTime < 300 && (now / 70)%2)
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if (BlinkMode && now - MouseDownTime < 300 && (now / 70)%2)
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{
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core::list<IGUIElement*>::Iterator it = Children.begin();
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core::rect<s32> r;
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@ -219,12 +221,16 @@ void CGUIModalScreen::updateAbsolutePosition()
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void CGUIModalScreen::serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options=0) const
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{
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IGUIElement::serializeAttributes(out,options);
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out->addInt("BlinkMode", BlinkMode );
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}
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//! Reads attributes of the element
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void CGUIModalScreen::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options=0)
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{
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IGUIElement::deserializeAttributes(in, options);
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BlinkMode = in->getAttributeAsInt("BlinkMode", BlinkMode);
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}
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