diff --git a/include/ISceneManager.h b/include/ISceneManager.h
index 39a3f36f..1c290ae7 100644
--- a/include/ISceneManager.h
+++ b/include/ISceneManager.h
@@ -220,17 +220,6 @@ namespace scene
* are exposed via the ISkinnedMesh animated mesh type.
*
*
- * OGRE Meshes (.mesh) |
- * Ogre .mesh files contain 3D data for the OGRE 3D
- * engine. Irrlicht can read and display them directly
- * with this importer. To define materials for the mesh,
- * copy a .material file named like the corresponding
- * .mesh file where the .mesh file is. (For example
- * ogrehead.material for ogrehead.mesh). Thanks to
- * Christian Stehno who wrote and contributed this
- * loader. |
- *
- *
* Stereolithography (.stl) |
* The STL format is used for rapid prototyping and
* computer-aided manufacturing, thus has no support for
|