From 6c8767397be1c32b0223cf97233eca5f804f73b6 Mon Sep 17 00:00:00 2001 From: cutealien Date: Sun, 5 Feb 2023 13:29:51 +0000 Subject: [PATCH] Add a comment to addSkyDomeSceneNode git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6450 dfc29bdd-3216-0410-991c-e03cc46cb475 --- include/ISceneManager.h | 2 ++ 1 file changed, 2 insertions(+) diff --git a/include/ISceneManager.h b/include/ISceneManager.h index f333d16f..26534e39 100644 --- a/include/ISceneManager.h +++ b/include/ISceneManager.h @@ -754,6 +754,8 @@ namespace scene //! Adds a skydome scene node to the scene graph. /** A skydome is a large (half-) sphere with a panoramic texture on the inside and is drawn around the camera position. + Note: If the texture is mirrored you can use a negative scale for + the texture-matrix of the node to still work with it. \param texture: Texture for the dome. \param horiRes: Number of vertices of a horizontal layer of the sphere. \param vertRes: Number of vertices of a vertical layer of the sphere.