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Import irrlicht 1.8.4 release
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include/IVideoModeList.h
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62
include/IVideoModeList.h
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// Copyright (C) 2002-2012 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#ifndef __IRR_I_VIDEO_MODE_LIST_H_INCLUDED__
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#define __IRR_I_VIDEO_MODE_LIST_H_INCLUDED__
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#include "IReferenceCounted.h"
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#include "dimension2d.h"
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namespace irr
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{
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namespace video
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{
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//! A list of all available video modes.
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/** You can get a list via IrrlichtDevice::getVideoModeList(). If you are confused
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now, because you think you have to create an Irrlicht Device with a video
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mode before being able to get the video mode list, let me tell you that
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there is no need to start up an Irrlicht Device with EDT_DIRECT3D8, EDT_OPENGL or
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EDT_SOFTWARE: For this (and for lots of other reasons) the null device,
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EDT_NULL exists.*/
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class IVideoModeList : public virtual IReferenceCounted
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{
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public:
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//! Gets amount of video modes in the list.
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/** \return Returns amount of video modes. */
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virtual s32 getVideoModeCount() const = 0;
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//! Get the screen size of a video mode in pixels.
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/** \param modeNumber: zero based index of the video mode.
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\return Size of screen in pixels of the specified video mode. */
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virtual core::dimension2d<u32> getVideoModeResolution(s32 modeNumber) const = 0;
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//! Get a supported screen size with certain constraints.
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/** \param minSize: Minimum dimensions required.
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\param maxSize: Maximum dimensions allowed.
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\return Size of screen in pixels which matches the requirements.
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as good as possible. */
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virtual core::dimension2d<u32> getVideoModeResolution(const core::dimension2d<u32>& minSize, const core::dimension2d<u32>& maxSize) const = 0;
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//! Get the pixel depth of a video mode in bits.
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/** \param modeNumber: zero based index of the video mode.
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\return Size of each pixel of the specified video mode in bits. */
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virtual s32 getVideoModeDepth(s32 modeNumber) const = 0;
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//! Get current desktop screen resolution.
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/** \return Size of screen in pixels of the current desktop video mode. */
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virtual const core::dimension2d<u32>& getDesktopResolution() const = 0;
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//! Get the pixel depth of a video mode in bits.
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/** \return Size of each pixel of the current desktop video mode in bits. */
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virtual s32 getDesktopDepth() const = 0;
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};
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} // end namespace video
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} // end namespace irr
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#endif
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