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Import irrlicht 1.8.4 release
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140
tools/GUIEditor/CGUITextureAttribute.h
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140
tools/GUIEditor/CGUITextureAttribute.h
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#ifndef __C_GUI_TEXTURE_ATTRIBUTE_H_INCLUDED__
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#define __C_GUI_TEXTURE_ATTRIBUTE_H_INCLUDED__
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#include "CGUIAttribute.h"
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#include "IGUIEditBox.h"
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#include "IGUIImage.h"
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#include "IGUIButton.h"
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#include "EGUIEditTypes.h"
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namespace irr
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{
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namespace gui
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{
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class CGUITextureAttribute : public CGUIAttribute
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{
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public:
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//
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CGUITextureAttribute(IGUIEnvironment* environment, IGUIElement *parent, s32 myParentID) :
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CGUIAttribute(environment, parent, myParentID),
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AttribEditBox(0), AttribImage(0), AttribButton(0)
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{
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IGUISkin* skin = Environment->getSkin();
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core::rect<s32> r = getAbsolutePosition();
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s32 topy = skin->getFont()->getDimension(L"A").Height + 10;
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s32 h = skin->getFont()->getDimension(L"A").Height + 5;
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AttribImage = environment->addImage(0, core::position2di(0, topy), false, this);
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AttribImage->setRelativePosition( core::rect<s32>(0,topy, r.getWidth() - 5, 100+topy));
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AttribImage->grab();
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AttribImage->setSubElement(true);
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AttribImage->setScaleImage(true);
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AttribImage->setAlignment(EGUIA_UPPERLEFT, EGUIA_LOWERRIGHT, EGUIA_UPPERLEFT, EGUIA_UPPERLEFT);
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topy += 105;
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core::rect<s32> r2(0, topy, r.getWidth() - 15 - skin->getSize(EGDS_CHECK_BOX_WIDTH), topy + h);
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core::rect<s32> br(r.getWidth() - 10 - skin->getSize(EGDS_CHECK_BOX_WIDTH), topy, r.getWidth(), topy + h);
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AttribEditBox = environment->addEditBox(0, r2, true, this, -1);
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AttribEditBox->grab();
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AttribEditBox->setSubElement(true);
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AttribEditBox->setAlignment(EGUIA_UPPERLEFT, EGUIA_LOWERRIGHT, EGUIA_UPPERLEFT, EGUIA_UPPERLEFT);
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AttribButton = environment->addButton(br, this, -1, L"...");
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AttribButton->grab();
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AttribButton->setSubElement(true);
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AttribButton->setAlignment(EGUIA_LOWERRIGHT, EGUIA_LOWERRIGHT, EGUIA_UPPERLEFT, EGUIA_UPPERLEFT);
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//AttribButton->setSpriteBank(skin->getSpriteBank());
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//AttribButton->setSprite(EGBS_BUTTON_UP, skin->getIcon(EGDI_FILE), skin->getColor(EGDC_WINDOW_SYMBOL));
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//AttribButton->setSprite(EGBS_BUTTON_DOWN, skin->getIcon(EGDI_FILE), skin->getColor(EGDC_WINDOW_SYMBOL), true);
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}
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virtual ~CGUITextureAttribute()
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{
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if (AttribEditBox)
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AttribEditBox->drop();
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if (AttribImage)
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AttribImage->drop();
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if (AttribButton)
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AttribButton->drop();
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}
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virtual bool OnEvent(const SEvent &e)
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{
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if (IsEnabled)
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{
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switch (e.EventType)
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{
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case EET_GUI_EVENT:
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switch (e.GUIEvent.EventType)
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{
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case EGET_BUTTON_CLICKED:
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// button click: open file dialog
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if (e.GUIEvent.Caller == AttribButton)
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{
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//Environment->addGUIElement("textureBrowser", Environment->getRootGUIElement());
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return true;
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}
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break;
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case EGET_FILE_SELECTED:
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// file selected: change editbox value and set event
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return true;
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case EGET_FILE_CHOOSE_DIALOG_CANCELLED:
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return true;
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default:
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break;
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}
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break;
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case EET_KEY_INPUT_EVENT:
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return true;
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default:
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break;
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}
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}
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return CGUIAttribute::OnEvent(e);
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}
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virtual void setAttrib(io::IAttributes *attribs, u32 attribIndex)
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{
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AttribEditBox->setText(attribs->getAttributeAsStringW(attribIndex).c_str());
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AttribImage->setImage(attribs->getAttributeAsTexture(Index));
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CGUIAttribute::setAttrib(attribs, attribIndex);
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}
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//! save the attribute and possibly post the event to its parent
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virtual bool updateAttrib(bool sendEvent=true)
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{
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if (!Attribs)
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return true;
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Attribs->setAttribute(Index, AttribEditBox->getText());
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core::stringw tmp = Attribs->getAttributeAsStringW(Index);
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AttribEditBox->setText(Attribs->getAttributeAsStringW(Index).c_str());
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AttribImage->setImage(Attribs->getAttributeAsTexture(Index));
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return CGUIAttribute::updateAttrib(sendEvent);
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}
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//! Returns the type name of the gui element.
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virtual const c8* getTypeName() const
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{
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return GUIEditElementTypeNames[EGUIEDIT_TEXTUREATTRIBUTE];
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}
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private:
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IGUIEditBox* AttribEditBox;
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IGUIImage* AttribImage;
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IGUIButton* AttribButton;
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};
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} // namespace gui
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} // namespace irr
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#endif
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