Reduce header dependencies in IVideoDriver.h

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6490 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
cutealien
2023-05-08 16:19:31 +00:00
parent 2a04d747d1
commit 79e435d02a
7 changed files with 11 additions and 2 deletions

View File

@ -13,12 +13,13 @@
#include "plane3d.h"
#include "dimension2d.h"
#include "position2d.h"
#include "IMeshBuffer.h"
#include "triangle3d.h"
#include "EDriverTypes.h"
#include "EDriverFeatures.h"
#include "EPrimitiveTypes.h"
#include "SExposedVideoData.h"
#include "SOverrideMaterial.h"
#include "S3DVertex.h"
#include "SVertexIndex.h"
namespace irr
{
@ -43,6 +44,8 @@ namespace video
struct S3DVertex2TCoords;
struct S3DVertexTangents;
struct SLight;
struct SOverrideMaterial;
class SMaterial;
class IImageLoader;
class IImageWriter;
class IMaterialRenderer;

View File

@ -179,6 +179,7 @@
#include "SKeyMap.h"
#include "SLight.h"
#include "SMaterial.h"
#include "SOverrideMaterial.h"
#include "SMesh.h"
#include "SMeshBuffer.h"
#include "SMeshBufferLightMap.h"