mirror of
https://github.com/minetest/irrlicht.git
synced 2025-07-02 08:10:26 +02:00
Added 'uint' GLSL uniform support.
Thanks @devsh for the patch. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6073 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
@ -292,12 +292,18 @@ namespace video
|
||||
//! Int interface for the above.
|
||||
virtual bool setVertexShaderConstant(s32 index, const s32* ints, int count) _IRR_OVERRIDE_;
|
||||
|
||||
//! Uint interface for the above.
|
||||
virtual bool setVertexShaderConstant(s32 index, const u32* ints, int count) _IRR_OVERRIDE_;
|
||||
|
||||
//! Sets a constant for the pixel shader based on an index.
|
||||
virtual bool setPixelShaderConstant(s32 index, const f32* floats, int count) _IRR_OVERRIDE_;
|
||||
|
||||
//! Int interface for the above.
|
||||
virtual bool setPixelShaderConstant(s32 index, const s32* ints, int count) _IRR_OVERRIDE_;
|
||||
|
||||
//! Uint interface for the above.
|
||||
virtual bool setPixelShaderConstant(s32 index, const u32* ints, int count) _IRR_OVERRIDE_;
|
||||
|
||||
//! disables all textures beginning with the optional fromStage parameter. Otherwise all texture stages are disabled.
|
||||
//! Returns whether disabling was successful or not.
|
||||
bool disableTextures(u32 fromStage=0);
|
||||
|
Reference in New Issue
Block a user