Remove leftover code from software rendering

This commit is contained in:
sfan5
2023-01-02 21:21:53 +01:00
parent a9230e5f49
commit 7d3142b969
15 changed files with 9 additions and 454 deletions

View File

@ -10,7 +10,6 @@
#include "CIrrDeviceStub.h"
#include "IrrlichtDevice.h"
#include "IImagePresenter.h"
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
@ -25,7 +24,7 @@ namespace irr
{
struct SJoystickWin32Control;
class CIrrDeviceWin32 : public CIrrDeviceStub, video::IImagePresenter
class CIrrDeviceWin32 : public CIrrDeviceStub
{
friend struct SJoystickWin32Control;
public:
@ -58,9 +57,6 @@ namespace irr
//! returns if window is minimized
bool isWindowMinimized() const override;
//! presents a surface in the client area
bool present(video::IImage* surface, void* windowId=0, core::rect<s32>* src=0) override;
//! notifies the device that it should close itself
void closeDevice() override;