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Split new GL3/GLES2 drivers
The classes are tiny wrappers currently but should they be customized, they are there
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@ -27,10 +27,10 @@ namespace video
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template <class TOpenGLDriver, class TOpenGLTexture>
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class COpenGLCoreCacheHandler;
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class COpenGL3Driver;
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typedef COpenGLCoreTexture<COpenGL3Driver> COpenGL3Texture;
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typedef COpenGLCoreRenderTarget<COpenGL3Driver, COpenGL3Texture> COpenGL3RenderTarget;
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typedef COpenGLCoreCacheHandler<COpenGL3Driver, COpenGL3Texture> COpenGL3CacheHandler;
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class COpenGL3DriverBase;
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typedef COpenGLCoreTexture<COpenGL3DriverBase> COpenGL3Texture;
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typedef COpenGLCoreRenderTarget<COpenGL3DriverBase, COpenGL3Texture> COpenGL3RenderTarget;
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typedef COpenGLCoreCacheHandler<COpenGL3DriverBase, COpenGL3Texture> COpenGL3CacheHandler;
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}
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}
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