for using correct subimage tex-coordinates in the gui texture->getOriginalSize has to be used

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6323 dfc29bdd-3216-0410-991c-e03cc46cb475
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engineer_apple 2022-03-30 08:11:58 +00:00
parent ddb2028231
commit 8e2e2886a9
3 changed files with 1 additions and 1 deletions

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@ -117,7 +117,7 @@ static bool testShotsOfShots(video::E_DRIVER_TYPE type)
driver->beginScene(video::ECBF_COLOR | video::ECBF_DEPTH, video::SColor(255,100,101,140)); driver->beginScene(video::ECBF_COLOR | video::ECBF_DEPTH, video::SColor(255,100,101,140));
drawSomeStuff(driver); drawSomeStuff(driver);
driver->draw2DImage(screenshot, core::recti(0, 30, 80, 90), core::recti(screenshot->getSize()), 0, 0, 0); driver->draw2DImage(screenshot, core::recti(0, 30, 80, 90), core::recti(screenshot->getOriginalSize()), 0, 0, 0);
driver->endScene(); driver->endScene();
img->drop(); img->drop();