From 8e4e9e3ae9a1ed67178349cfc5d92a23d184d271 Mon Sep 17 00:00:00 2001 From: jordan4ibanez Date: Sun, 26 Nov 2023 03:21:28 -0500 Subject: [PATCH] We're gonna work with JSON for a bit --- source/Irrlicht/CB3DJSONMeshFileLoader.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/source/Irrlicht/CB3DJSONMeshFileLoader.cpp b/source/Irrlicht/CB3DJSONMeshFileLoader.cpp index eb1c1ae2..33dbf1aa 100644 --- a/source/Irrlicht/CB3DJSONMeshFileLoader.cpp +++ b/source/Irrlicht/CB3DJSONMeshFileLoader.cpp @@ -27,7 +27,8 @@ bool CB3DJSONMeshFileLoader::isALoadableFileExtension( const io::path& fileName) const { //* we could do multiple accepted extensions, like b3dj jb3d, j3d, etc. Talk with core devs about this. - return core::hasFileExtension(fileName, "b3djson"); + //? For now, just JSON because it has vscode linting. + return core::hasFileExtension(fileName, "json"); } IAnimatedMesh* CB3DJSONMeshFileLoader::createMesh(io::IReadFile* file) {