Rip out compressed color formats

This commit is contained in:
sfan5
2024-01-16 19:42:21 +01:00
parent edc678f995
commit 8f44270e4a
14 changed files with 5 additions and 606 deletions

View File

@ -121,21 +121,6 @@ namespace video
//! Support for texture coord transformation via texture matrix
EVDF_TEXTURE_MATRIX,
//! Support for DXTn compressed textures.
EVDF_TEXTURE_COMPRESSED_DXT,
//! Support for PVRTC compressed textures.
EVDF_TEXTURE_COMPRESSED_PVRTC,
//! Support for PVRTC2 compressed textures.
EVDF_TEXTURE_COMPRESSED_PVRTC2,
//! Support for ETC1 compressed textures.
EVDF_TEXTURE_COMPRESSED_ETC1,
//! Support for ETC2 compressed textures.
EVDF_TEXTURE_COMPRESSED_ETC2,
//! Support for cube map textures.
EVDF_TEXTURE_CUBEMAP,

View File

@ -362,28 +362,6 @@ public:
return 24;
case ECF_A8R8G8B8:
return 32;
case ECF_DXT1:
return 16;
case ECF_DXT2:
case ECF_DXT3:
case ECF_DXT4:
case ECF_DXT5:
return 32;
case ECF_PVRTC_RGB2:
return 12;
case ECF_PVRTC_ARGB2:
case ECF_PVRTC2_ARGB2:
return 16;
case ECF_PVRTC_RGB4:
return 24;
case ECF_PVRTC_ARGB4:
case ECF_PVRTC2_ARGB4:
return 32;
case ECF_ETC1:
case ECF_ETC2_RGB:
return 24;
case ECF_ETC2_ARGB:
return 32;
case ECF_D16:
return 16;
case ECF_D32:
@ -418,74 +396,17 @@ public:
//! calculate image data size in bytes for selected format, width and height.
static u32 getDataSizeFromFormat(ECOLOR_FORMAT format, u32 width, u32 height)
{
u32 imageSize = 0;
switch (format)
{
case ECF_DXT1:
imageSize = ((width + 3) / 4) * ((height + 3) / 4) * 8;
break;
case ECF_DXT2:
case ECF_DXT3:
case ECF_DXT4:
case ECF_DXT5:
imageSize = ((width + 3) / 4) * ((height + 3) / 4) * 16;
break;
case ECF_PVRTC_RGB2:
case ECF_PVRTC_ARGB2:
imageSize = (core::max_<u32>(width, 16) * core::max_<u32>(height, 8) * 2 + 7) / 8;
break;
case ECF_PVRTC_RGB4:
case ECF_PVRTC_ARGB4:
imageSize = (core::max_<u32>(width, 8) * core::max_<u32>(height, 8) * 4 + 7) / 8;
break;
case ECF_PVRTC2_ARGB2:
imageSize = core::ceil32(width / 8.0f) * core::ceil32(height / 4.0f) * 8;
break;
case ECF_PVRTC2_ARGB4:
case ECF_ETC1:
case ECF_ETC2_RGB:
imageSize = core::ceil32(width / 4.0f) * core::ceil32(height / 4.0f) * 8;
break;
case ECF_ETC2_ARGB:
imageSize = core::ceil32(width / 4.0f) * core::ceil32(height / 4.0f) * 16;
break;
default: // uncompressed formats
imageSize = getBitsPerPixelFromFormat(format) / 8 * width;
imageSize *= height;
break;
}
// non-compressed formats
u32 imageSize = getBitsPerPixelFromFormat(format) / 8 * width;
imageSize *= height;
return imageSize;
}
// Define to check for all compressed image formats cases in a switch
#define IRR_CASE_IIMAGE_COMPRESSED_FORMAT\
case ECF_DXT1:\
case ECF_DXT2:\
case ECF_DXT3:\
case ECF_DXT4:\
case ECF_DXT5:\
case ECF_PVRTC_RGB2:\
case ECF_PVRTC_ARGB2:\
case ECF_PVRTC2_ARGB2:\
case ECF_PVRTC_RGB4:\
case ECF_PVRTC_ARGB4:\
case ECF_PVRTC2_ARGB4:\
case ECF_ETC1:\
case ECF_ETC2_RGB:\
case ECF_ETC2_ARGB:
//! check if this is compressed color format
static bool isCompressedFormat(const ECOLOR_FORMAT format)
{
switch(format)
{
IRR_CASE_IIMAGE_COMPRESSED_FORMAT
return true;
default:
return false;
}
return false;
}
//! check if the color format is only viable for depth/stencil textures
@ -523,22 +444,6 @@ public:
return false;
}
#if defined(PATCH_SUPERTUX_8_0_1_with_1_9_0)
static bool isRenderTargetOnlyFormat(const ECOLOR_FORMAT format)
{
switch (format)
{
case ECF_A1R5G5B5:
case ECF_R5G6B5:
case ECF_R8G8B8:
case ECF_A8R8G8B8:
return false;
default:
return true;
}
}
#endif
protected:
ECOLOR_FORMAT Format;
core::dimension2d<u32> Size;

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@ -292,11 +292,6 @@ public:
{
case ECF_A8R8G8B8:
case ECF_A1R5G5B5:
case ECF_DXT1:
case ECF_DXT2:
case ECF_DXT3:
case ECF_DXT4:
case ECF_DXT5:
case ECF_A16B16G16R16F:
case ECF_A32B32G32R32F:
status = true;

View File

@ -37,50 +37,6 @@ namespace video
//! Warning: This tends to be BGRA in memory (it's ARGB on file, but with usual big-endian memory it's flipped)
ECF_A8R8G8B8,
/** Compressed image formats. **/
//! DXT1 color format.
ECF_DXT1,
//! DXT2 color format.
ECF_DXT2,
//! DXT3 color format.
ECF_DXT3,
//! DXT4 color format.
ECF_DXT4,
//! DXT5 color format.
ECF_DXT5,
//! PVRTC RGB 2bpp.
ECF_PVRTC_RGB2,
//! PVRTC ARGB 2bpp.
ECF_PVRTC_ARGB2,
//! PVRTC RGB 4bpp.
ECF_PVRTC_RGB4,
//! PVRTC ARGB 4bpp.
ECF_PVRTC_ARGB4,
//! PVRTC2 ARGB 2bpp.
ECF_PVRTC2_ARGB2,
//! PVRTC2 ARGB 4bpp.
ECF_PVRTC2_ARGB4,
//! ETC1 RGB.
ECF_ETC1,
//! ETC2 RGB.
ECF_ETC2_RGB,
//! ETC2 ARGB.
ECF_ETC2_ARGB,
/** The following formats may only be used for render target textures. */
/** Floating point formats. */
@ -139,20 +95,6 @@ namespace video
"R5G6B5",
"R8G8B8",
"A8R8G8B8",
"DXT1",
"DXT2",
"DXT3",
"DXT4",
"DXT5",
"PVRTC_RGB2",
"PVRTC_ARGB2",
"PVRTC_RGB4",
"PVRTC_ARGB4",
"PVRTC2_ARGB2",
"PVRTC2_ARGB4",
"ETC1",
"ETC2_RGB",
"ETC2_ARGB",
"R16F",
"G16R16F",
"A16B16G16R16F",