Remove unused fixed function materials

This commit is contained in:
Gregor Parzefall
2023-06-14 15:24:43 +02:00
committed by sfan5
parent 8c856408f5
commit 98589d2fd2
32 changed files with 50 additions and 2012 deletions

View File

@@ -28,7 +28,7 @@ COpenGL3MaterialRenderer::COpenGL3MaterialRenderer(COpenGL3DriverBase* driver,
IShaderConstantSetCallBack* callback,
E_MATERIAL_TYPE baseMaterial,
s32 userData)
: Driver(driver), CallBack(callback), Alpha(false), Blending(false), FixedBlending(false), Program(0), UserData(userData)
: Driver(driver), CallBack(callback), Alpha(false), Blending(false), Program(0), UserData(userData)
{
#ifdef _DEBUG
setDebugName("MaterialRenderer");
@@ -40,9 +40,6 @@ COpenGL3MaterialRenderer::COpenGL3MaterialRenderer(COpenGL3DriverBase* driver,
case EMT_TRANSPARENT_ALPHA_CHANNEL:
Alpha = true;
break;
case EMT_TRANSPARENT_ADD_COLOR:
FixedBlending = true;
break;
case EMT_ONETEXTURE_BLEND:
Blending = true;
break;
@@ -60,7 +57,7 @@ COpenGL3MaterialRenderer::COpenGL3MaterialRenderer(COpenGL3DriverBase* driver,
COpenGL3MaterialRenderer::COpenGL3MaterialRenderer(COpenGL3DriverBase* driver,
IShaderConstantSetCallBack* callback,
E_MATERIAL_TYPE baseMaterial, s32 userData)
: Driver(driver), CallBack(callback), Alpha(false), Blending(false), FixedBlending(false), Program(0), UserData(userData)
: Driver(driver), CallBack(callback), Alpha(false), Blending(false), Program(0), UserData(userData)
{
switch (baseMaterial)
{
@@ -68,9 +65,6 @@ COpenGL3MaterialRenderer::COpenGL3MaterialRenderer(COpenGL3DriverBase* driver,
case EMT_TRANSPARENT_ALPHA_CHANNEL:
Alpha = true;
break;
case EMT_TRANSPARENT_ADD_COLOR:
FixedBlending = true;
break;
case EMT_ONETEXTURE_BLEND:
Blending = true;
break;
@@ -165,11 +159,6 @@ void COpenGL3MaterialRenderer::OnSetMaterial(const video::SMaterial& material,
cacheHandler->setBlend(true);
cacheHandler->setBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
}
else if (FixedBlending)
{
cacheHandler->setBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_COLOR);
cacheHandler->setBlend(true);
}
else if (Blending)
{
E_BLEND_FACTOR srcRGBFact,dstRGBFact,srcAlphaFact,dstAlphaFact;
@@ -195,7 +184,7 @@ void COpenGL3MaterialRenderer::OnUnsetMaterial()
bool COpenGL3MaterialRenderer::isTransparent() const
{
return (Alpha || Blending || FixedBlending);
return (Alpha || Blending);
}