Unify & improve log messages

Lots of places where coders did not realize our Printer::log with hint adds a ": " string between message and hint
Which caused uglier messages in a few places (added documentation for that, maybe helps?)
Some added info in a few places
Some whitespace unification
Some spelling unification

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6414 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
cutealien
2022-06-30 16:23:48 +00:00
committed by sfan5
parent 3ce4b2b5dc
commit 98df6eae77
10 changed files with 33 additions and 31 deletions

View File

@ -464,7 +464,7 @@ bool CWGLManager::activateContext(const SExposedVideoData& videoData, bool resto
{
if (!wglMakeCurrent((HDC)PrimaryContext.OpenGLWin32.HDc, (HGLRC)PrimaryContext.OpenGLWin32.HRc))
{
os::Printer::log("Render Context switch failed.");
os::Printer::log("Render Context switch (back to main) failed.");
return false;
}
CurrentContext=PrimaryContext;