Fix singular/plural in some variable names used in rendertargets.

Still can't decide on fixing/leaving function names... brr

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6241 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
cutealien
2021-08-26 14:09:35 +00:00
parent ef85ff7fba
commit a5f38804a3
6 changed files with 97 additions and 97 deletions

View File

@ -39,7 +39,7 @@ namespace video
//! Returns an array of previously set textures.
const core::array<ITexture*>& getTexture() const
{
return Texture;
return Textures;
}
//! Returns a of previously set depth / depth-stencil texture.
@ -87,7 +87,7 @@ namespace video
protected:
//! Textures assigned to render target.
core::array<ITexture*> Texture;
core::array<ITexture*> Textures;
//! Depth or packed depth-stencil texture assigned to render target.
ITexture* DepthStencil;