Fix singular/plural in some variable names used in rendertargets.

Still can't decide on fixing/leaving function names... brr

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6241 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
cutealien
2021-08-26 14:09:35 +00:00
parent ef85ff7fba
commit a5f38804a3
6 changed files with 97 additions and 97 deletions

View File

@ -385,30 +385,30 @@ CSoftwareRenderTarget2::CSoftwareRenderTarget2(CBurningVideoDriver* driver) : Dr
{
DriverType = EDT_BURNINGSVIDEO;
Texture.set_used(1);
Texture[0] = 0;
Textures.set_used(1);
Textures[0] = 0;
}
CSoftwareRenderTarget2::~CSoftwareRenderTarget2()
{
if (Texture[0])
Texture[0]->drop();
if (Textures[0])
Textures[0]->drop();
}
void CSoftwareRenderTarget2::setTexture(const core::array<ITexture*>& texture, ITexture* depthStencil, const core::array<E_CUBE_SURFACE>& cubeSurfaces)
void CSoftwareRenderTarget2::setTexture(const core::array<ITexture*>& textures, ITexture* depthStencil, const core::array<E_CUBE_SURFACE>& cubeSurfaces)
{
if (Texture != texture)
if (Textures != textures)
{
ITexture* prevTexture = Texture[0];
ITexture* prevTexture = Textures[0];
bool textureDetected = false;
for (u32 i = 0; i < texture.size(); ++i)
for (u32 i = 0; i < textures.size(); ++i)
{
if (texture[i] && texture[i]->getDriverType() == EDT_BURNINGSVIDEO)
if (textures[i] && textures[i]->getDriverType() == EDT_BURNINGSVIDEO)
{
Texture[0] = texture[i];
Texture[0]->grab();
Textures[0] = textures[i];
Textures[0]->grab();
textureDetected = true;
break;
@ -419,7 +419,7 @@ void CSoftwareRenderTarget2::setTexture(const core::array<ITexture*>& texture, I
prevTexture->drop();
if (!textureDetected)
Texture[0] = 0;
Textures[0] = 0;
}
}