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Drop Console and Framebuffer device
fbdev is long legacy and the console was just an ASCII art gimmick
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@ -13,7 +13,7 @@
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#include "fast_atof.h"
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#if defined(_IRR_OGLES1_USE_EXTPOINTER_)
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#if defined(_IRR_COMPILE_WITH_ANDROID_DEVICE_) || defined(_IRR_COMPILE_WITH_FB_DEVICE_) || defined(_IRR_COMPILE_WITH_WINDOWS_DEVICE_)
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#if defined(_IRR_COMPILE_WITH_ANDROID_DEVICE_) || defined(_IRR_COMPILE_WITH_WINDOWS_DEVICE_)
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#include <EGL/egl.h>
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#else
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#include <GLES/egl.h>
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