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Add the platform-dependent stuff from renderingengine.cpp
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@ -136,6 +136,13 @@ ITimer* CIrrDeviceStub::getTimer()
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}
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//! Sets the window icon.
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bool CIrrDeviceStub::setWindowIcon(const video::IImage *img)
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{
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return false;
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}
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//! Returns the version of the engine.
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const char* CIrrDeviceStub::getVersion() const
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{
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@ -385,6 +392,12 @@ void CIrrDeviceStub::clearSystemMessages()
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{
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}
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//! Get the display density in dots per inch.
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float CIrrDeviceStub::getDisplayDensity() const
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{
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return 0.0f;
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}
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//! Checks whether the input device should take input from the IME
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bool CIrrDeviceStub::acceptsIME()
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{
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