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Fix ugly formatted arrays
Found via: `rg --multiline "=\n\t*\{\n"`
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@ -40,13 +40,12 @@ enum E_BONE_SKINNING_SPACE
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};
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//! Names for bone animation modes
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const c8 *const BoneAnimationModeNames[] =
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{
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"automatic",
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"animated",
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"unanimated",
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0,
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};
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const c8 *const BoneAnimationModeNames[] = {
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"automatic",
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"animated",
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"unanimated",
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0,
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};
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//! Interface for bones used for skeletal animation.
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/** Used with ISkinnedMesh and IAnimatedMeshSceneNode. */
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