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Fix ugly formatted arrays
Found via: `rg --multiline "=\n\t*\{\n"`
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@ -1133,12 +1133,12 @@ void COpenGLDriver::draw2DImage(const video::ITexture *texture, const core::rect
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sourceRect.LowerRightCorner.X * invW,
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sourceRect.LowerRightCorner.Y * invH);
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const video::SColor temp[4] =
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{
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0xFFFFFFFF,
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0xFFFFFFFF,
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0xFFFFFFFF,
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0xFFFFFFFF};
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const video::SColor temp[4] = {
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0xFFFFFFFF,
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0xFFFFFFFF,
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0xFFFFFFFF,
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0xFFFFFFFF,
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};
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const video::SColor *const useColor = colors ? colors : temp;
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