diff --git a/include/IAnimatedMeshMD3.h b/include/IAnimatedMeshMD3.h index dc6f9b2a..1e27fbc1 100644 --- a/include/IAnimatedMeshMD3.h +++ b/include/IAnimatedMeshMD3.h @@ -151,11 +151,6 @@ namespace scene /** Basically its an alternate way to describe a transformation. */ struct SMD3QuaternionTag { - virtual ~SMD3QuaternionTag() - { - position.X = 0.f; // anyone got an idea why? - } - // construct for searching SMD3QuaternionTag( const core::stringc& name ) : Name ( name ) {} @@ -188,8 +183,6 @@ namespace scene Container.setAllocStrategy(core::ALLOC_STRATEGY_SAFE); } - virtual ~SMD3QuaternionTagList() {} - SMD3QuaternionTag* get(const core::stringc& name) { SMD3QuaternionTag search ( name );