Unify VS project files some more.

Trying to clarify comments in irrLegacyDefines.h

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6254 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
cutealien
2021-08-27 18:09:14 +00:00
parent 3d2a55e788
commit b691098fae
11 changed files with 288 additions and 12 deletions

View File

@ -859,16 +859,17 @@
<ClInclude Include="..\..\include\IImageWriter.h" />
<ClInclude Include="..\..\include\IIndexBuffer.h" />
<ClInclude Include="..\..\include\ILightManager.h" />
<ClInclude Include="..\..\include\IOctreeSceneNode.h" />
<ClInclude Include="..\..\include\IProfiler.h" />
<ClInclude Include="..\..\include\ILogger.h" />
<ClInclude Include="..\..\include\IMemoryReadFile.h" />
<ClInclude Include="..\..\include\IOctreeSceneNode.h" />
<ClInclude Include="..\..\include\IOSOperator.h" />
<ClInclude Include="..\..\include\IProfiler.h" />
<ClInclude Include="..\..\include\IRandomizer.h" />
<ClInclude Include="..\..\include\IReferenceCounted.h" />
<ClInclude Include="..\..\include\IRenderTarget.h" />
<ClInclude Include="..\..\include\IrrCompileConfig.h" />
<ClInclude Include="..\..\include\irrlicht.h" />
<ClInclude Include="..\..\include\leakHunter.h" />
<ClInclude Include="..\..\include\IrrlichtDevice.h" />
<ClInclude Include="..\..\include\irrTypes.h" />
<ClInclude Include="..\..\include\ISceneUserDataSerializer.h" />
@ -1034,6 +1035,7 @@
<ClInclude Include="burning_shader_compile_triangle.h" />
<ClInclude Include="burning_shader_compile_verify.h" />
<ClInclude Include="CB3DMeshWriter.h" />
<ClInclude Include="CBlit.h" />
<ClInclude Include="CD3D9RenderTarget.h" />
<ClInclude Include="CDefaultSceneNodeAnimatorFactory.h" />
<ClInclude Include="CDefaultSceneNodeFactory.h" />
@ -1054,7 +1056,6 @@
<ClInclude Include="COpenGLParallaxMapRenderer.h" />
<ClInclude Include="COpenGLShaderMaterialRenderer.h" />
<ClInclude Include="COpenGLSLMaterialRenderer.h" />
<ClInclude Include="CProfiler.h" />
<ClInclude Include="CSceneManager.h" />
<ClInclude Include="CWGLManager.h" />
<ClInclude Include="ISceneNodeAnimatorFinishing.h" />
@ -1193,6 +1194,7 @@
<ClInclude Include="COSOperator.h" />
<ClInclude Include="CTimer.h" />
<ClInclude Include="os.h" />
<ClInclude Include="CProfiler.h" />
<ClInclude Include="EProfileIDs.h" />
<ClInclude Include="lzma\LzmaDec.h" />
<ClInclude Include="lzma\Types.h" />
@ -1456,10 +1458,10 @@
<ClCompile Include="CLogger.cpp" />
<ClCompile Include="COSOperator.cpp" />
<ClCompile Include="Irrlicht.cpp" />
<ClCompile Include="leakHunter.cpp" />
<ClCompile Include="os.cpp" />
<ClCompile Include="utf8.cpp" />
<ClCompile Include="CProfiler.cpp" />
<ClCompile Include="leakHunter.cpp" />
<ClCompile Include="lzma\LzmaDec.c" />
<ClCompile Include="zlib\adler32.c" />
<ClCompile Include="zlib\compress.c" />