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Add API to delete shader materials
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@ -5,6 +5,8 @@
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#ifndef __E_MATERIAL_TYPES_H_INCLUDED__
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#define __E_MATERIAL_TYPES_H_INCLUDED__
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#include "irrTypes.h"
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namespace irr
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{
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namespace video
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@ -67,6 +69,9 @@ namespace video
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0
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};
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constexpr u32 numBuiltInMaterials =
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sizeof(sBuiltInMaterialTypeNames) / sizeof(char*) - 1;
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} // end namespace video
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} // end namespace irr
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