Add API to delete shader materials

This commit is contained in:
sfan5
2024-02-20 21:27:15 +01:00
parent e60921f0cb
commit c83f28431b
4 changed files with 47 additions and 3 deletions

View File

@ -525,6 +525,8 @@ namespace video
E_MATERIAL_TYPE baseMaterial = video::EMT_SOLID,
s32 userData = 0) override;
virtual void deleteShaderMaterial(s32 material) override;
//! Returns a pointer to the mesh manipulator.
scene::IMeshManipulator* getMeshManipulator() override;