diff --git a/include/fast_atof.h b/include/fast_atof.h
index b829eaec..bb1077fe 100644
--- a/include/fast_atof.h
+++ b/include/fast_atof.h
@@ -13,6 +13,13 @@ namespace irr
namespace core
{
//! Selection of characters which count as decimal point in fast_atof
+ //! By default Irrlicht considers "." as the decimal point in numbers.
+ //! But sometimes you might run into situations where floats were written in
+ //! a local format with another decimal point like ",".
+ //! Best solution is usually to fix those cases by converting the input.
+ //! But if you don't have that choice you can set this to ".,".
+ //! WARNING: This is not thread-safe, so don't change while there's a chance
+ //! of another thread using fast_atof functions at the same time.
// TODO: This should probably also be used in irr::core::string, but
// the float-to-string code used there has to be rewritten first.
IRRLICHT_API extern irr::core::stringc LOCALE_DECIMAL_POINTS;
diff --git a/source/Irrlicht/Irrlicht10.0.vcxproj b/source/Irrlicht/Irrlicht10.0.vcxproj
index 953507cd..9426f97a 100644
--- a/source/Irrlicht/Irrlicht10.0.vcxproj
+++ b/source/Irrlicht/Irrlicht10.0.vcxproj
@@ -841,6 +841,7 @@
+
@@ -1011,7 +1012,7 @@
-
+
@@ -1265,7 +1266,7 @@
-
+
@@ -1307,7 +1308,7 @@
-
+
diff --git a/source/Irrlicht/Irrlicht10.0.vcxproj.filters b/source/Irrlicht/Irrlicht10.0.vcxproj.filters
index 64390a1c..81224687 100644
--- a/source/Irrlicht/Irrlicht10.0.vcxproj.filters
+++ b/source/Irrlicht/Irrlicht10.0.vcxproj.filters
@@ -1345,7 +1345,7 @@
include\scene
-
+
Irrlicht\video\Burning Video
@@ -1366,6 +1366,9 @@
Irrlicht\video\Burning Video
+
+ include\core
+
@@ -2303,7 +2306,7 @@
Irrlicht\video\OpenGL Context
-
+
Irrlicht\video\Burning Video