diff --git a/include/EMaterialTypes.h b/include/EMaterialTypes.h index 2d38a3d2..072f846d 100644 --- a/include/EMaterialTypes.h +++ b/include/EMaterialTypes.h @@ -20,8 +20,7 @@ namespace video //! Solid material with 2 texture layers. /** The second is blended onto the first using the alpha value - of the vertex colors. This material is currently not implemented in OpenGL. - */ + of the vertex colors. */ EMT_SOLID_2_LAYER, //! Material type with standard lightmap technique @@ -187,8 +186,8 @@ namespace video EMT_PARALLAX_MAP_TRANSPARENT_VERTEX_ALPHA, //! BlendFunc = source * sourceFactor + dest * destFactor ( E_BLEND_FUNC ) - /** Using only first texture. Generic blending method. - The blend function is set to SMaterial::MaterialTypeParam with + /** Using only first texture. Generic blending method. + The blend function is set to SMaterial::MaterialTypeParam with pack_textureBlendFunc (for 2D) or pack_textureBlendFuncSeparate (for 3D). */ EMT_ONETEXTURE_BLEND,