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https://github.com/minetest/irrlicht.git
synced 2025-07-02 00:00:26 +02:00
Remove more dead code
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@ -27,9 +27,6 @@ public:
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//! constructor
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IImage(ECOLOR_FORMAT format, const core::dimension2d<u32>& size, bool deleteMemory) :
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Format(format), Size(size), Data(0), MipMapsData(0), BytesPerPixel(0), Pitch(0), DeleteMemory(deleteMemory), DeleteMipMapsMemory(false)
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#if defined(IRRLICHT_sRGB)
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,Format_sRGB(1)
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#endif
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{
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BytesPerPixel = getBitsPerPixelFromFormat(Format) / 8;
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Pitch = BytesPerPixel * Size.Width;
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@ -51,18 +48,6 @@ public:
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return Format;
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}
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#if defined(IRRLICHT_sRGB)
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//! Texture is linear/sRGB (should be part of ColorFormat: default yes)
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int get_sRGB() const
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{
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return Format_sRGB;
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}
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void set_sRGB(int val)
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{
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Format_sRGB = val;
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}
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#endif
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//! Returns width and height of image data.
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const core::dimension2d<u32>& getDimension() const
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{
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@ -455,10 +440,6 @@ protected:
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bool DeleteMemory;
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bool DeleteMipMapsMemory;
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#if defined(IRRLICHT_sRGB)
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int Format_sRGB;
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#endif
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};
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